Archives for : April2014

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The Elder Scrolls Online of Missions and Mode

As in most role-playing games, you gain strength and abilities as you acquire experience and increase in level. So, you can learn to breathe fire, forge better swords or be more persuasive when talking to nonplayer characters, depending on which career path and guilds you choose. New levels come at a pretty steady pace if you keep on top of your missions. Simply wandering through the countryside and killing zombies and demonic Daedra isn’t enough — though it is fun.

eso guides

Nonplayer enemies tend to be relatively well balanced as long as your character is at the right level for a particular area. For example, if you’re level 4 and face off against two or three level 4 or level 5 bandits, you should do well. If you’re level 15 and bumble into an area geared toward level 20, you’re going to die. One of the problems is that it’s way too easy to bumble. From experience, I know that there’s a level-appropriate set of adventures somewhere, but it sometimes can take an hour of repeatedly dying and respawning to find it.

Many of the major missions have some connection to the wider conflict among the alliances. Spies might be poisoning a town’s water or an army might be attacking a city. Others focus on local problems, like giant bugs infesting local mines or an elf who thinks a ghostlike creature is his reincarnated wife. Some are very complex and challenging, involving multiple mini-quests. Others are more mundane, like gathering ingredients so the local apothecary can mix up some medicine or finding a hungover warrior’s missing pants. Quests are scattered all over the map so there’s always a reason to explore — one of the elements of previous games that helps make “ESO” so fun.

Most missions unfold in public areas. This means that other avatars are always nearby, completing their own quests. This can be helpful, but sometimes can get a bit odd. For example, if I’m trying to knock down a big boss, I’m usually quite happy to receive a helping hand from another wandering warrior. Everyone gets his own batch of loot after the battle, so there’s no fear of losing goodies to interlopers. However, since the battle unfolds in a public area, the boss needs to reappear to confront the next batch of adventurers. The result is that Mr. Baddy is sometimes resurrected beside me before I can even loot his treasure chest. Although there’s no need to fight him again, it doesn’t seem quite right.

And those hovering adventurers can present some irritating problems of their own. For example, if you’re gathering certain items as part of a quest, you will need to be quick or others might grab the goodies from under your nose. Or, they might unintentionally interfere with a puzzle.

In addition to the missions in public areas, you can team up with friends and tackle private areas. These usually present tougher enemies and better loot. They can be very fun and very lucrative.

The third option is the player vs. player mode. In this, the three alliances struggle for control of resources, fortresses and magical Elder Scrolls, with the ultimate winner of the campaign crowning a new emperor, aka its highest-ranking player.

The battles occur on an immense map that’s dotted with castles, lumber mills, mines and farms. Action can pop up at almost any point since each location holds strategic value. Fighting ranges from small-time bushwhacking to full-blown sieges, complete with catapults and dozens of warriors. It’s a mix that will be familiar to fans of “Guild Wars 2,” but it’s still enjoyable.

You can join the struggle for Cyrodiil after reaching level 10. Your level will be boosted temporarily to the maximum — level 50 — so you’ll be somewhat competitive. However, you’ll keep your regular abilities, weapons and armor, so don’t expect to live long if the action gets hot. Even though it’s fun to jump into the middle of a castle siege, it’s best to start off by taking easier missions, such as scouting out enemy territory.

It’s also wise to travel with a friend, because solo trips can easily turn deadly. Twice, I died in heavy action and tried to rejoin the fray by galloping across the countryside only to be waylaid by groups of enemies waiting for unwary travelers.

Aside from the fun of participating in large-scale battles, the big benefit of this mode is that the experience and gear you acquire can be carried back to the regular campaign.

How to be a ESO master in The Elder Scrolls Online

The Elder Scrolls Online takes place in a medieval fantasy realm, allowing players to travel and fight their way through each region. To be a ESO master, you must have the best armor and equipment to earn money. Getting rich on ESO takes time, for you cannot get rich overnight.

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One of the most prominent methods to obtaining gold in the Elder Scrolls Online is through completing dungeons. Dungeons usually yield high rewards because they are difficult and often require the assistance of party members. The rewards that dungeons will yield will become better as players access higher level content. In order to obtain the most profit from dungeons, players should level as quickly as possible in order to have access to higher level dungeons. Rewards such as weapons, armor, and crafting materials will typically sell for a decent amount of gold.

Another efficient way to make gold quickly in the Elder Scrolls Online is through crafting. Crafting in ESO is very significant and often required to produce higher level gear and items, which means that they are valuable due to demand. In addition, the type of crafting you choose may directly affect the amount of profit you make. If you choose an undesired crafting profession, you are likely to not make any profit. If you choose crafting as a route to make gold, be sure to choose a profession that has high demand. Consumables usually have high demand, as they need to be replaced once they are used.

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The Elder Scrolls Online Guides: The New Adventure Zone Craglorn

ZeniMax has launched the first adventure zone known as “Carglorn” in The Elder Scrolls Online. What veteran content does Carglorn include? Let’s look at it.

ESO Craglorn Map

Caaglorn- Quests
Differing from the other adventure zone, the exploration content is designed for groups of four. There are quests for four-person groups. The quests drive you to go to different places all over Craglorn and discovery more and more stories.

ESO Craglorn Quests

Craglorn-Main City
Just like normal zones, Craglorn has main city named Belkarth.
ESO Belkarth

Craglorn- Delves
As you and your group go to explore, you can see “Delves”.

ESO Delves

The great things about delves in Craglorn is they are instanced to your party. You can experience delves and gather Skyshards in Craglorn


The four-person group can fight against powerful bosses.


Craglorn- 12-player Trials
There is veteran content for the large groups to challenge in Craglorn. Specifically designed for groups of twelves, Trials are really for the best of the best.


There are a lot of different monsters and powerful bosses for you and your groups.


Craglorn- Leaderboards
But if you group turns in ne of the best times, you will be added to the Leaderboards. If you make it to the top of the leaderboards, you are going to get reward.


The Elder Scrolls Online Patch 1.0.3

Zenimax continues its pace of corrective updates daily with 1.0.3 patch was deployed yesterday morning. It remains in line with previous patches, with mainly fixes for bugs with quests. Some problems of skills and crafts have been fixed along the way.

Ler also continued parallel development of American studio Raidelorn , which will be the first adventure area and arrive with the first content patch.

Zenimax on Patch 1.0.3 ( Source )


The Elder Scrolls Online v1.0.3 present a number of corrections to the content already in place, with a particular focus on the gameplay and quests that impeded progress. We are working hard to correct these problems, and other concerns you have reassembled us; we will keep you informed of the resolution of these. We also continue to fight against the more general problem of “botting” and “gold-spammers.” Although these release notes do not mention this particular topic, be aware that changes to fight against these evils occur regularly and often by non-visible or non-public changes. We always receive your reports and we continue to treat them as part of the subject to high priority. Thank you to continue to send them to us and thank you for your patience.


War Alliances 


- Trying to use / stuck to Cyrodiil not recommend more use / bug instead of / help if you’re really stuck (e).

- Fixed a problem that prevented the update icon on the map if we captured all the resources around the same time.

- You build now against players of Ultimate upgraded to the battle.

Gameplay and Combat 


- Tiles money rank 2 can now be restored on your skill bar if you remove in.

- Fixed a problem with the Set of the scout. It gives you more Stamina regeneration too large.

Crafts and Economy 


- You should not deconstruct powers by accident the helmet you have equipped.

- The sales value of the food you are cooking has been reduced to make it a common measure with the other branches of handicraft.

Dungeons and Groups 

black Anchors

- You should no longer get stuck (e) if all the followers were killed as they emerge.


- The Dungeon prohibited: after killing the Haunting of the cell and the other monsters, guard Areldur will be no bomb.

- The Dungeon prohibited: Fixed a problem in the part of the final boss, that was not so you have the quest but were not at the right stage.



- You must now restart the game client after a patch, to be sure (e) not to get stuck (e) on the loading screen.

- Fixed a problem that propelled you into the air when you walk on certain objects.



- Beneath the Ashes: Monsters of the abandoned mine should now reappear as planned.

- A sticky situation: it should not be possible to get stuck (e) in the cell when you are together (e) with another player.

- Actual: Fixed an issue that prevented using the crystal monsters when suitable.


- Unearthing the past: the particles should not be impossible to pick up if you are at the right stage of the quest, as could sometimes happen.

- The Fall of Carzog: Caleen Lambur and should now speak to you without fail.

Island Morneroc

- Man frost: it should now be possible every time to find the third clue.


- The army of Meridia: Rampart should not appear in a sometimes resistant to any interaction state.

- Crossing the abyss: you should always be able to start and through the events of Portal.

- Crossing the abyss: the fight against Molag Grunda should reset properly if you resurrect after death.


- Trade Negotiations: quest markers were added to the compass and world map for each step.

- Trade Negotiations: Bodani and Raston should now appear systematically when making the quest.

- Challenge Gruznak: the horn Signage should always be used to invoke Gruznak.


- Lineage tooth and nail: the werewolf hampered should now speak as expected when you take him in the cave.

Wood Graht

- Soul forgotten: you should be able to interact with the stone Welkynd every time.

- Scars is for life: Slim-Jah will talk systematically and hunters will be arranged whenever you duel.

- Havre agitation: Event ritual should always appear as expected, and should not be interrupted when there are several players in the area.


- Anchors Port: Doshia saw its reduced powers.

Main quest

- Castle Ver: Fixed an issue that could block the quest if you logged out during the step “Watch the scene.”

- Castle Ver: Cadwell should not decide to stop following you.

- Daughter of giants: the exit portal should appear automatically when you beat the final boss.

Malabal Tor

- Arithiel: Event sorcerer should now appear as expected when you are on the right step in the quest.

Walk from the Grim Reaper

- Falling Hadran: back to the Tand area boss no longer interrupt the quest.


- Justice of the Fallen: Léonce well should reappear as planned.

- The Liberation of Pointe-Nord: Darien is no longer stuck, what prevented you complete the quest.

The Scree

- Building confidence: it should be much easier to find and treat the peasants.

- Divine Favor: Corrected an issue that prevented invoke the captain of the guard.


- Fixed a problem that prevented the allocation of success Scourge dreams, Champion / Champion guardians of mind and Allied / Allied Azura.

- The funeral ideal: it should be much easier to find vasards.

The Breach

- The body to the test: you should be able to tackle all the bosses as expected.

- The tomb in the mountain: you should always be able to reanimate a corpse that you follow.



- The “Account expired” error message should now display properly regardless of the language selected for the client.

- The error message “An unknown error occurred” has been changed to be more clear and informative.

The basic tips for you to adventure in ESO

Need some help getting started in The Elder Scrolls Online? We’ve gathered these tips to offer you some help with common questions about playing the game. Read on and you may just learn something you didn’t know!


Choosing Your Megaserver
Make sure to select the megaserver you want to play on during installation (North American or European). To make your choice, click the radio button the left of yoru desired server. The “recommended” tag may not always display beneath the correct server.

Accidental Bonus Item Deletion
If you have an Explorer’s Pack or the Imperial Edition, don’t delete the first character you create if you check your mail! If you already opened mail on that character, you need to store the items (vanity pets, Pledge of Mara, etc.) in your bank before deleting the character.

Using the Pledge of Mara
To use your Pledge of Mara and complete the ritual, place the Pledge in your quickslot menu by pressing “Q” on the inventory screen. Then drag the Pledge to a quickslot. Visit a Shrine of Mara, place your targeting reticule over your partner, hold down “Q” and select the Pledge, and then release and press “Q” again to complete the ritual with the targeted character.

Redeeming Your Retail Code
If you purchased a retail copy of the game, make sure you redeem your Game Activation Code before any other code when you visit your account page. After redeeming this code, you can redeem other codes (for the Imperial Edition items, for example).

Exploring and Questing
Don’t forget to leave the beaten path! You’ll find Skyshards to collect for additional skill points, Mundus Stones with powerful buffs, caves and ruins to explore and loot, locked chests to pick, maps to hidden treasure, tons of crafting resources, fishing holes, lore books to read for skill points, and more.

You can buy a horse at the stables in major cities. Don’t forget to feed your horse every day to improve its stats.

You can travel to any Wayshrine you’ve visited (for a cost in gold) by opening the map and clicking on that shrine. If you approach a Wayshrine, you can travel to others you’ve found for free.

Always keep lockpicks with you—you never know when you’ll find a chest. Some merchants sell lockpicks in case you ever run out.

You can press “T” at any time to cycle your actively-tracked quest.

To find more detailed guides, get help from other players, and see the latest news, make sure to check out our forums. Enjoy your adventures!

If you know more, or if you have better ideas, please come here on to share with us and discuss with us. All kinds of information is welcomed.

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